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Post by Deleted on Apr 30, 2013 22:18:44 GMT
I was just wondering what everyone thinks is the better use of shards
+10 HP
or
+1 Main Stat?
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Post by Deleted on Apr 30, 2013 22:29:15 GMT
Dunno. I do know that an extra space would help me.
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Post by TempestAce on Apr 30, 2013 22:34:22 GMT
Great thread el. LOL you should have seen the post I was writing before this one. It was long and confusing and lame. Here it is simple. For me: - Pumping disc hardcore. I feel my survivability is decent now and with imbue ironskin im not worried about rifting and since im specd mostly monk i want to pump it up for dmg
- after a good disc pumping is when I would stack HP
Generally the rule of thumb is survivability. If you feel comfortable with surviving on consistent basis then you may want to pump stat stones first. If you think your survivability is a huge problem then pump hp stones first
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Post by Deleted on May 1, 2013 23:20:55 GMT
I got 6 stones so far and used them on HP because I think it's the first thing I need. And eventhough i play as a mage I will probably go for disc so healbomb is more effective. But this is just because I want to to better in rift.
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Post by Deleted on May 3, 2013 1:12:11 GMT
I'm going to be using my shards for disc. It'll help my heal bomb and maybe allow me to focus on just straight warrior gear. I'm a warmonk (kind of).
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Post by Deleted on May 3, 2013 10:08:39 GMT
Both, disc and HP stones are common uses for the shards.
Sorc maybe nice if you're a wizard, but: disc has the advantage of being still useful even after you reskill. Because healbomb is a part of almost every built and having a few disc stones helps a wizard to replace monk gear with wiz gear too.
Fury isn't very popular, even among warriors.
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Post by Deleted on May 20, 2013 17:25:03 GMT
I was just wondering what everyone thinks is the better use of shards +10 HP or +1 Main Stat? Up to today i used my shards only for disc to feed my healing ability
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